Night Tripper
Interstellar Adventure Campaigns #
Version Ansible 1.1 (July 31, 2026) #
Wolf Leisure Simulations #
Rules & tools for interstellar science fiction role-playing games. Inspired by the original 2d6 interstellar game of the 1970s. Aims to capture the same spirit of improvisation and open-ended possibility.
This site is a living document, and will be updated with new features and revised rules over time.
Thanks to Monday Cox, Henry Eddins, David Kenyon, Steve Kilian, Brian Miller, Richard Ruane, the rest of the Titterpigs, and anyone else who has listened to me think out loud about my little toys.
Thanks to Chelsea Largent for encouraging me to follow my joy, always.
If you promise to be nice, you can come hang out on the Wolf Leisure Simulations Discord and tell me about all the typos.
Night Tripper is free. Please make a donation to Trans Lifeline.
Built on Platen, with thanks to Michael Lombardi.
Changelog #
Ansible 1.1 – July 31, 2026 #
- Removed Luck entirely. PCs begin with 20 Endurance.
- Removed Advantage and Disadvantage in favor of variable target numbers.
- Added note about Communications
- Small edits to Interstellar Cartography
- Made starships much more expensive.
- Expanded People, Places, & Jobs page to add city locations and more patron job creation tools.
- Laser guns halve armor instead of ignoring it.
- Added Projects & Crafting.
- Added Skill Improvement.